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Partially reliant on the original Bop It's 2000 patent, the Bop It Extreme 2 also relied on the newly issued 2001 patent describing the layout changes that had been adopted for use in the Bop It Extreme. The maximum score for this version is 250 and it is spoken instead of playing a sequence of sounds.

800px-Bop-It Extreme 2 (Green Side)

The regular version

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A black version.

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Another black version.

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A white version. This design was used for later Bop It models like the Shout and the XT.

With its instructions copyrighted in 2002, the layout of Hasbro's Bop It Extreme 2 was shown to be altered from that of Bop It Extreme. The shapes of several inputs were also altered. Volume controls were added, and the method of score reporting was changed to using plain English. In addition to the four modes featured in Bop It Extreme, a "One on One" mode was added. Bop It Extreme 2 was awarded "Electronic Game of the Year 2005" in the UK. This device requires 3 AA batteries. This game was the sequel to Bop It Extreme.

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A pink version

Simon Challenge[]

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The German Version (known as Simon Challenge)

The game was released in Germany in 2002 as Simon Challenge. Although the gameplay remains the same, the commands, scoring, and comments are spoken in German.


Comments[]

"Dude!"

"That's not good!" (fun fact: these 2 phrases (Dude, that's not good) were said back to back in the commercial!)

"Do it the same, but better!" (the words 'but better' are slightly whispered)

"Sorry!"

"Game over!"

"Oh boy!" (this line is spoken in a more sliding tone compared to the Extreme).

"Aww, look at ya! Look at ya!"

"Killer dude!" (this one is said over the top and is said more clearly than the original Extreme. The original Extreme sounded more like "tuwa due!")

"Not bad!"

"High score!"

"Score!"

"Uh, no."

"You're out."

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